#ifndef XPLAYER_H
#define XPLAYER_H

#include "common.h"

class XTank;
class XGame;

class XPlayer
{
    public:
        XPlayer(XGame * pGame);
        ~XPlayer();
        void init(XTank * plTank,int posx,int posy);
        void draw();
        void process();
        void processInput();

    private:
        XGame * game; 
        XTank * playerTank;
};

#endif // XPLAYER_H
